The 1994 Magic: The Gathering Summer Magic / Edgar set with this Blue Ward card (Card #7). This Uncommon Aura enchantment provides protection from blue for enchanted creatures.
Blue Ward
1994 • Magic: The Gathering • Summer Magic / Edgar
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Market & Price History
| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.35As of 10/26/2026 | Guide Estimate | 0% | ||
- $0.35As of 10/26/2026
- Source
- Guide Estimate
- Trend
- 0%
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30-day Price History
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 11, 2026
Description
The 1994 release known as Summer Magic / Edgar introduced a unique design and gameplay experience within the early history of Magic: The Gathering. Card number 7 in this series, Blue Ward, is an Uncommon enchantment that showcases the strategic depth of the game's early mechanics. Designed by Dan Frazier, this card functions as an Aura that attaches to a creature, granting it protection from blue. This effect allows players to shield their units from blue mana abilities and spells, a tactical advantage in multiplayer or draft formats where color interference is common. As part of the SUM set, Blue Ward represents a distinct era of card design where simple, focused effects played a crucial role in deck construction. The card’s mana cost of one white mana makes it accessible early in the game, allowing for quick deployment. Collectors often seek out cards from this set due to its historical significance and the distinct visual style that separates it from standard expansions of the time. The Aura subtype ensures that the enchantment remains tied to its target, providing a persistent defensive benefit. For enthusiasts of vintage Magic: The Gathering, adding Blue Ward to a collection offers a tangible connection to the game's foundational years. The card’s straightforward rules text and impactful effect make it a favorite for those interested in exploring the strategic possibilities of the early limited environments. Whether used for nostalgia or as part of a comprehensive set collection, this card stands as a notable piece of the Summer Magic / Edgar release.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Blue Ward
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Dan Frazier
Card Stock
English
{W}
Enchantment — Aura
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature Enchanted creature has protection from blue. This effect doesn't remove this Aura.
FAQ
Frequently Asked Questions
What does the Blue Ward card do in Magic: The Gathering?
Blue Ward is an Aura enchantment that grants the enchanted creature protection from blue. This means the creature cannot be targeted by blue spells or abilities, and blue damage cannot be dealt to it. The effect persists as long as the Aura remains attached.
Is Blue Ward a rare card from the Summer Magic / Edgar set?
Blue Ward is classified as an Uncommon rarity in the 1994 Summer Magic / Edgar set. It is card number 7 in the series and is part of a unique, non-standard release that is highly regarded by collectors of vintage Magic: The Gathering cards.
Who designed the art for the Blue Ward card?
The artwork for Blue Ward was created by Dan Frazier, an artist known for his contributions to the early years of Magic: The Gathering. His style helped define the visual identity of the game's foundational sets during the mid-1990s.
Cards Named Blue Ward
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