The 1994 Magic: The Gathering Rare card Goblin King (#155) from the limited Summer Magic / Edgar set, featuring powerful goblin-buffing abilities.
1994 • Magic: The Gathering • Summer Magic / Edgar
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The Magic: The Gathering trading card game card known as Goblin King stands as a definitive piece of the 1994 Summer Magic / Edgar expansion. Identified by card number 155 and marked with the set code SUM, this Rare creature card is one of the most recognizable and historically significant cards from the game's early era. Designed by artist Jesper Myrfors, the card captures the chaotic energy of the Goblin tribe with a mana cost of {1}{R}{R} and a power/toughness of 2/2. Beyond its stats, Goblin King is renowned for its potent rules text. It grants other Goblins +1/+1 and mountainwalk, making it a formidable engine for tribal strategies. The flavor text adds a layer of dark humor, noting that goblin leadership is achieved through assassination, a trait that resonates with the set's edgy theme. Because the Summer Magic / Edgar set was short-lived and heavily restricted due to unbalanced card power, original printings are highly sought after by collectors and investors alike. For those building a comprehensive Magic: The Gathering collection, owning a copy of Goblin King is a milestone. The card’s unique position in TCG history, combined with its gameplay utility, ensures its lasting relevance. Whether you are a veteran player or a new collector, this card represents a crucial chapter in the evolution of the game. Its distinct design and powerful effect continue to draw interest from those who appreciate the foundational years of competitive trading card games.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Goblin King
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Rare
Jesper Myrfors
Card Stock
English
{1}{R}{R}
Creature — Goblin
2 / 2
R
Abilities, attacks, oracle text, and flavor text printed on the card.
Other Goblins get +1/+1 and have mountainwalk.
To become king of the Goblins, one must assassinate the previous king. Thus, only the most foolish seek positions of leadership.
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