A 1994 Magic: The Gathering Rare card from the Summer Magic set, featuring the Nightmare Horse creature with dynamic power and toughness scaling.
Nightmare
1994 • Magic: The Gathering • Summer Magic / Edgar
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Description
This Rare creature, illustrated by Melissa A. Benson, represents a distinct design philosophy where a card's strength is directly tied to the player's resource management. As a Creature — Nightmare Horse, it requires five black mana to cast, establishing its presence as a high-impact threat on the board. What distinguishes this card is its dynamic ability: its power and toughness are each equal to the number of Swamps you control. This mechanic encourages players to build a mana base heavy in black, creating a synergistic loop where land selection directly enhances the creature's survivability and offensive capability. The card also possesses Flying, meaning it cannot be blocked except by creatures with Flying or Reach, allowing it to bypass many early-game defenses. Collectors of Magic: The Gathering often seek out cards from the Summer Magic / Edgar series for their historical significance and distinct visual style. The Nightmare card, with its specific card number and rarity, serves as a key identifier for enthusiasts tracking the evolution of creature design in the game. Its straightforward yet strategic rules text offers a glimpse into the gameplay mechanics that defined the mid-1990s TCG experience. Whether you are completing a set or studying the history of the franchise, this card provides a tangible connection to a pivotal moment in trading card history.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Nightmare
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Melissa A. Benson
Card Stock
English
{5}{B}
Creature — Nightmare Horse
* / *
B
Card Text
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Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control.
The Nightmare arises from its lair in the swamps. As the poisoned land spreads, so does the Nightmare's rage and terrifying strength.




















