This Mythic Rare enchantment from Magic: The Gathering's 2025 Tarkir: Dragonstorm set features five-color mechanics and unique win conditions.
Call the Spirit Dragons
2025 • Magic: The Gathering • Tarkir: Dragonstorm
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Description
Card number 174 in the Tarkir: Dragonstorm expansion, titled Call the Spirit Dragons, is a Mythic Rare enchantment from the 2025 Magic: The Gathering series. Illustrated by Liiga Smilshkalne, this card represents a complex five-color strategy within the TDM set code release. The card requires a mana cost of {W}{U}{B}{R}{G} and functions as a powerful board presence that enhances the durability of your draconic forces. Specifically, dragons under your control gain indestructible, making them resilient against removal effects. The card also introduces a unique incremental mechanic where +1/+1 counters are distributed among dragons of each color during your upkeep. Achieving a specific threshold of counters across five dragons triggers an immediate game victory, offering a distinct strategic path for players. Collectors of Magic: The Gathering trading cards often seek out cards from the Tarkir: Dragonstorm set due to its thematic focus on draconic clan identities. The intricate rules text and high rarity status make this enchantment a notable piece for enthusiasts building comprehensive collections or exploring new formats.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Call the Spirit Dragons
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Mythic Rare
Liiga Smilshkalne
Card Stock
English
{W}{U}{B}{R}{G}
Enchantment
B, G, R, U, W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Dragons you control have indestructible. At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
The essence of Tarkir was shaped into draconic embodiments of the re-formed clans.
