Rediscover the Way (Card #388) is a Rare Enchantment Saga from the 2025 Magic: The Gathering Tarkir: Dragonstorm set, designed by Justyna Dura.
Rediscover the Way
2025 • Magic: The Gathering • Tarkir: Dragonstorm
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Description
Released in 2025 as part of the Tarkir: Dragonstorm expansion, Rediscover the Way is a distinctive Rare Enchantment Saga within the Magic: The Gathering trading card game. Identified by card number 388 and set code TDM, this card brings a unique strategic layer to gameplay through its Saga mechanic. Illustrated by Justyna Dura, the card commands a mana cost of three generic mana alongside one each of Blue, Red, and White, reflecting its multi-color identity in the game. As an Enchantment — Saga, Rediscover the Way progresses through three chapters, adding lore counters as the game advances. Its early chapters allow players to look at the top three cards of their library, placing one into their hand while arranging the rest on the bottom. The final chapter offers a potent combat advantage: whenever a noncreature spell is cast that turn, a target creature gains double strike until end of turn. This interaction makes it a valuable asset for players seeking to enhance their creature strategies. Rediscover the Way stands out as a key component for enthusiasts completing the set or building decks that leverage its specific abilities. Whether you are a competitive player or a dedicated collector, this card offers both mechanical depth and aesthetic appeal.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Rediscover the Way
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Justyna Dura
Card Stock
English
{U}{R}{W}
Enchantment — Saga
R, U, W
Card Text
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. III — Whenever you cast a noncreature spell this turn, target creature you control gains double strike until end of turn.
