The Revival of the Ancestors foil card is a rare enchantment saga from Magic: The Gathering's 2025 Tarkir: Dragonstorm set.
Revival of the Ancestors
2025 • Magic: The Gathering • Tarkir: Dragonstorm
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Description
Revival of the Ancestors stands as a pivotal enchantment saga within the 2025 Magic: The Gathering Tarkir: Dragonstorm expansion. Identified as card number 389 in the TDM set, this foil variant offers collectors a striking finish that complements its complex gameplay mechanics. As a white mana-based Saga, it requires a mixed mana investment of white, black, and green, making it a versatile choice for multi-color strategies. The card progresses through three chapters, each enhancing your board presence. The first chapter creates Spirit tokens, providing immediate board presence. The second allows you to distribute +1/+1 counters to your creatures, boosting their power and toughness. The final chapter grants trample and lifelink to your entire team, turning the tide of combat. This progression makes the product a compelling addition for players seeking dynamic board control. For collectors, the foil treatment adds a layer of visual appeal that distinguishes this card from its non-foil counterparts. Whether you are building a deck or focusing on set completion, this card represents a significant piece of the Magic: The Gathering universe. ## Sources
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Revival of the Ancestors
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Miklós Ligeti
Card Stock
English
Foil
{1}{W}{B}{G}
Enchantment — Saga
B, G, W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create three 1/1 white Spirit creature tokens. II — Distribute three +1/+1 counters among one, two, or three target creatures you control. III — Creatures you control gain trample and lifelink until end of turn.
