The 1997 Tempest expansion with Blood Frenzy (#164), a powerful red instant that defines early Magic: The Gathering gameplay.
Blood Frenzy
1997 • Magic: The Gathering • Tempest
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Description
Released in 1997 as part of the Tempest expansion, Blood Frenzy (card number 164) represents a pivotal moment in Magic: The Gathering history. This red instant card offers a unique strategic twist by allowing players to boost a creature's power by +4/+0 before combat damage, followed by the creature's destruction at the end of the next turn. Designed by Paolo Parente, the card exemplifies the bold visual style and mechanical innovation that characterized the late 90s era of the game. For collectors, this common card serves as a foundational piece for completing the Tempest set. While its rarity is common, its historical significance within the Magic: The Gathering universe makes it a valuable addition to any vintage collection. The card’s specific rules text and mana cost highlight the complex interactions that enthusiasts appreciate in early expansions. Whether you are a seasoned player looking to revisit classic strategies or a collector building a comprehensive library of Tempest cards, this release provides a tangible connection to the game's evolving mechanics and artistic direction during its formative years.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Blood Frenzy
Game
Magic: The Gathering
TCG Attributes
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Common
Paolo Parente
Card Stock
English
{1}{R}
Instant
R
Card Text
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Cast this spell only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
"When Torahn bellows, none survive—not even the warrior whose horns he rides." —Talruum adage
