The 1997 Magic: The Gathering Tempest release features Circle of Protection: White, a common white enchantment card designed to prevent incoming damage from white sources.
Circle of Protection: White
1997 • Magic: The Gathering • Tempest
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Description
Released in 1997 as part of the Tempest expansion, Circle of Protection: White (Card Number 13) is a foundational white enchantment in the Magic: The Gathering trading card game. Designed by Harold McNeill, this card serves as a defensive cornerstone for players seeking to mitigate damage from specific sources during gameplay. The card requires a generic mana and white mana to cast, making it accessible early in the game while providing crucial protection for your life total against white-based threats. For collectors focusing on the Tempest set, this common card represents the core design philosophy of the era, emphasizing strategic resource management and board control. The inclusion of this enchantment allows for diverse deck-building strategies, particularly those centered around white mana acceleration or targeted damage prevention. As a staple of the Magic: The Gathering product line, it appeals to hobbyists completing set collections and players looking to understand the game's early mechanical evolution. The card's straightforward yet impactful ability highlights the importance of color identity in the game's early years, offering a reliable tool for any white-aligned strategy.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Circle of Protection: White
Game
Magic: The Gathering
TCG Attributes
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Common
Harold McNeill
Card Stock
English
{1}{W}
Enchantment
W
Card Text
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{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
