The 1997 Tempest expansion card Dread of Night. This uncommon enchantment #130 from Magic: The Gathering is a staple for vintage collectors.
Dread of Night
1997 • Magic: The Gathering • Tempest
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$0.43
Description
Released in 1997 as part of the Tempest expansion, the Dread of Night card (#130) holds a distinct place in the history of Magic: The Gathering. Designed by Richard Thomas, this uncommon enchantment introduces a unique mechanical effect to the game: it imposes a -1/-1 counter-like reduction on white creatures. This interaction made it a valuable tool for players navigating the black mana strategies of that era, offering a way to weaken opposing forces without directly targeting them. Cards from this period are highly sought after for their historical significance and the foundational mechanics they established. The Dread of Night card, with its straightforward rules text and evocative flavor, represents the classic design philosophy of the game's early years. Its status as an uncommon card means it is accessible yet collectible, appealing to those who appreciate the depth of vintage gameplay. The card's enduring appeal lies in its simplicity and its contribution to the strategic diversity of the Tempest block. Collectors often seek out cards like this to complete their Tempest sets or to explore the early interactions between mana colors. The flavor text, attributed to Selenia, adds a layer of narrative depth, hinting at the dark angel's perspective on the moonless skies. This connection to the game's lore makes it more than just a gameplay piece; it is a fragment of the expanding mythology of Magic: The Gathering. For enthusiasts of vintage TCGs, owning a copy of Dread of Night is a tangible link to a pivotal moment in the hobby's evolution.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Dread of Night
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Richard Thomas
Card Stock
English
{B}
Enchantment
B
Card Text
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White creatures get -1/-1.
"These moonless, foreign skies keep me in thrall. Dark whispers echo in the night, and I cannot resist." —Selenia, dark angel












