The 1997 Magic: The Gathering Tempest set card Flickering Ward (#19). This Uncommon Enchantment — Aura provides flexible protection and strategic flexibility.
1997 • Magic: The Gathering • Tempest
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$2.74 | Guide Estimate | -12.7% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 13, 2026
Flickering Ward, identified as card number 19 in the 1997 Tempest set (TMP), is a foundational white enchantment within Magic: The Gathering. Designed by Greg Simanson, this Uncommon card serves as a versatile tool for players seeking early-game stability. As an Aura with a mana cost of one white mana, it offers an efficient entry point into the game, allowing collectors and players to appreciate its straightforward yet effective design. The card’s primary function revolves around protection. Upon entering the battlefield, the controller chooses a color, granting the enchanted creature protection from that specific color. This ability does not remove the Aura itself, ensuring the protective buff remains active while the card stays in play. This mechanic makes Flickering Ward a flexible defensive piece, adaptable to the evolving threats of any match. Its design reflects the strategic depth of the Tempest era, where mana efficiency and conditional effects were key to deck construction. For collectors, the Tempest set holds significant historical importance as a core expansion that helped define the modern format of Magic: The Gathering. Cards from this era are valued for their artwork and gameplay impact. Flickering Ward, with its clear rules text and iconic white border, represents the accessibility and strategic variety of the game’s early years. Whether you are building a vintage collection or seeking a nostalgic piece of TCG history, this card offers a tangible connection to the game’s rich heritage. The Tempest series continues to attract enthusiasts who appreciate the foundational mechanics and artistic style of this pivotal period in trading card game development.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Flickering Ward
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Greg Simanson
Card Stock
English
{W}
Enchantment — Aura
W
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature As this Aura enters, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura. {W}: Return this Aura to its owner's hand.
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