Imps' Taunt, card number 138 from the 1997 Magic: The Gathering Tempest expansion. This uncommon instant card features distinct buyback mechanics for strategic collectors.
Imps' Taunt
1997 • Magic: The Gathering • Tempest
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Market & Price History
| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.18 | Guide Estimate | -5.3% | ||
- $0.18
- Source
- Guide Estimate
- Trend
- -5.3%
- Price Details
30-day Price History
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Sep 21, 2026
Description
Imps' Taunt, designated as card number 138 in the 1997 Magic: The Gathering Tempest set, remains a notable entry for enthusiasts of vintage trading card games. Released during a pivotal era for the franchise, this uncommon instant card introduces a mechanical nuance that distinguishes it within the Tempest catalog. The card allows the caster to target a creature, compelling it to attack if able, but includes a strategic layer through its buyback cost. By paying an additional mana cost at the time of casting, the player may return the card to their hand as it resolves, offering flexibility in gameplay that appeals to collectors interested in the evolution of card design. For collectors of Magic: The Gathering, Imps' Taunt represents a specific moment in the game's history, captured in the Tempest expansion. The card is printed with the set code TMP, serving as a reference point for those tracking the progression of mechanics and themes during the late 1990s. Unlike many cards that simply offer a one-time effect, Imps' Taunt's design encourages replayability and strategic depth, making it a subject of interest for those who appreciate the intellectual challenge of the game. While the primary appeal of Imps' Taunt lies in its gameplay and historical significance within the Tempest set, it also serves as a tangible connection to the early days of competitive trading card gaming. Collectors often seek out cards from this period to understand the foundational rules and aesthetic choices that shaped the modern game. Whether building a vintage collection or studying the history of card mechanics, Imps' Taunt offers a window into the creative decisions made by the developers in 1997. Its presence in the Tempest set highlights the game's commitment to providing players with meaningful choices and strategic variety. As part of the Magic: The Gathering universe, Imps' Taunt continues to be discussed and analyzed by the community. Its unique ability to potentially return to the caster's hand adds a layer of unpredictability and excitement to the game. For those new to the hobby, understanding cards like Imps' Taunt can provide insight into the complexity and depth that Magic has offered for decades.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Imps' Taunt
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Colin MacNeil
Card Stock
English
{1}{B}
Instant
B
Card Text
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Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature attacks this turn if able.










