The Phyrexian Hulk (#302) from the 1997 Tempest set. This uncommon Magic: The Gathering artifact creature card is a staple for collectors completing the classic expansion.
Phyrexian Hulk
1997 • Magic: The Gathering • Tempest
No Listings Available
No listings available right now.
Price History
Description
The Phyrexian Hulk, designated as card number 302 in the Tempest set, represents a significant entry in the 1997 Magic: The Gathering trading card game lineup. This uncommon artifact creature card, created by artist Matthew D. Wilson, features a mana cost of six and serves as a Phyrexian Golem with a power and toughness of 5/4. Collectors often seek this card to complete the Tempest collection, appreciating its place within one of the most recognizable sets from the game's early era. The card's design reflects the distinct aesthetic of the late 1990s, making it a valuable piece for enthusiasts of vintage TCG memorabilia. Whether you are a seasoned collector or just starting to build your library, this card offers a tangible connection to the history of Magic: The Gathering. The Phyrexian Hulk remains a recognizable figure in the lore, appealing to those who value the strategic depth and thematic consistency of the Tempest expansion.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Phyrexian Hulk
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Matthew D. Wilson
Card Stock
English
{6}
Artifact Creature — Phyrexian Golem
5 / 4
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
"They are convenient in having no souls, but less so in having no spirit." —Volrath
