Root Maze is a 1997 Rare enchantment from the Magic: The Gathering Tempest set, designed to disrupt opponent strategies.
Root Maze
1997 • Magic: The Gathering • Tempest
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Description
Root Maze, card number 250 from the 1997 Tempest expansion, is a single-green mana enchantment that offers strategic disruption in Magic: The Gathering. When this card enters the battlefield, it forces artifacts and lands to enter tapped, significantly slowing down the opponent's resource acceleration and tactical options. This effect makes it a valuable tool for controlling the early game pace. As a Rare card in the Tempest set, Root Maze appeals to collectors who appreciate the foundational mechanics of the game's early years. The card's design and rules text reflect the competitive landscape of 1997, where controlling mana acceleration was crucial. For collectors focusing on the Tempest subset or completing the full set, this card is a key component. Its straightforward yet impactful ability continues to be relevant in various formats, drawing interest from both nostalgic hobbyists and modern players looking to understand the game's evolution. The combination of its historical significance and gameplay utility makes Root Maze a notable entry in any Magic: The Gathering collection.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Root Maze
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Rebecca Guay
Card Stock
English
{G}
Enchantment
G
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Artifacts and lands enter tapped.
"We should step up repairs. I think the forest has plans for us." —Crovax
