The Tempest expansion with the Sea Monster card #85, a powerful 6/6 blue serpent creature that demands strategic island control.
Sea Monster
1997 • Magic: The Gathering • Tempest
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$0.08
Description
The Tempest expansion, released in 1997, stands as a cornerstone for fans of the Magic: The Gathering trading card game. Within this set, the Sea Monster card #85 offers a distinct mechanical challenge that appeals to strategy enthusiasts and vintage collectors alike. As a six-mana creature with the subtype Serpent, this card commands significant board presence with its 6/6 power and toughness stats. What distinguishes this card from other high-cost blue creatures is its unique restriction. The creature cannot attack unless the defending player controls an Island. This design choice forces players to manage their mana carefully and consider the battlefield layout before committing to an assault. It transforms a simple power stat into a tactical puzzle, requiring foresight and resource allocation. Collectors often seek out cards from this era because they define the early identity of the game's blue color pie, emphasizing control and conditional power. For those building a collection focused on the late 1990s era, owning a copy of the Sea Monster provides a tangible link to the game's foundational mechanics. Enthusiasts of the Magic: The Gathering trading card game appreciate how cards like this one encourage complex decision-making during gameplay. Whether you are completing a set or simply admire the strategic depth of the original expansion, this card represents a key piece of gaming history. Its enduring appeal lies in how a single restriction can alter the flow of a match, making it a memorable inclusion in any library of classic cards.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Sea Monster
Game
Magic: The Gathering
TCG Attributes
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Common
Daniel Gelon
Card Stock
English
{4}{U}{U}
Creature — Serpent
6 / 6
U
Card Text
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This creature can't attack unless defending player controls an Island.
Water is life. Or perhaps it is just something to wash it down with.



















