Wild Wurm (Card #212) from the 1997 Tempest expansion of Magic: The Gathering, featuring a unique coin-flip mechanic upon entry.
Wild Wurm
1997 • Magic: The Gathering • Tempest
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Market & Price History
| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.17 | Guide Estimate | -5.6% | ||
- $0.17
- Source
- Guide Estimate
- Trend
- -5.6%
- Price Details
30-day Price History
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Sep 23, 2026
Description
Wild Wurm, designated as card number 212 in the 1997 Tempest expansion of Magic: The Gathering, stands out as a distinctive creature card for fans of the early trading card game era. Crafted by artist Randy Elliott, this Uncommon rarity card introduces a high-risk, high-reward dynamic that captures the experimental spirit of the late 1990s design philosophy. The card’s identity is defined by its specific mana cost of three generic mana and one red mana, placing it firmly within the Red color identity while maintaining a mana value of four. The gameplay of Wild Wurm offers a unique twist on the standard creature entry experience. Rather than entering the battlefield with straightforward stats, the card requires the controller to flip a coin when it comes into play. If the flip is lost, the creature is immediately returned to its owner's hand, adding a layer of strategic uncertainty that sets it apart from more predictable threats. This mechanic encourages players to weigh the potential of deploying a 5/4 body against the risk of losing momentum, making it a memorable inclusion for any Red-based deck. The flavor text accompanying the card hints at the creature's elusive nature, reinforcing the theme of chance and unpredictability that defines its abilities. For collectors, the Wild Wurm Tempest card serves as a tangible piece of Magic: The Gathering history. As part of the Tempest block, it represents a pivotal time when the game began to refine its mechanical complexity and thematic cohesion. The card’s design and mechanics reflect the innovative approaches taken during this period, making it a valuable addition for those who appreciate the evolution of the game. Whether you are building a nostalgia-driven collection or seeking to complete the Tempest set, this card offers a glimpse into the creative directions explored by Wizards of the Coast in 1997. Its enduring appeal lies in its unique interaction with the coin-flip mechanic, which continues to resonate with players who enjoy games of chance and strategic depth.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Wild Wurm
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Randy Elliott
Card Stock
English
{3}{R}
Creature — Wurm
5 / 4
R
Card Text
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When this creature enters, flip a coin. If you lose the flip, return this creature to its owner's hand.
Wurm heads appear Wild wurm near Wurm tails you see Wild wurm flee










