The 2007 Magic: The Gathering Tenth Edition Coat of Arms card (#316). This Rare artifact by Scott M. Fischer is a staple for diverse creature decks.
Coat of Arms
2007 • Magic: The Gathering • Tenth Edition
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$15.70
Description
Coat of Arms is a Rare artifact card from the 2007 Magic: The Gathering Tenth Edition set, identified by card number 316 and set code 10E. Designed with a mana cost of five, this card plays a pivotal role in games by scaling power based on board diversity rather than raw mana investment. Its enduring appeal lies in its ability to empower any creature on the battlefield, making it a versatile tool for players who build decks with varied creature types. The card’s effect is straightforward yet powerful: each creature on the battlefield receives a +1/+1 boost for every other creature that shares at least one creature type with it. For instance, if a deck fields multiple Goblin Warriors and a Goblin Shaman, all Goblins gain significant stat increases simultaneously. This mechanic encourages deck builders to focus on thematic diversity, rewarding lists that include many different creature types rather than relying on a single archetype. Illustrated by Scott M. Fischer, the card also features flavor text that adds a layer of whimsical storytelling to its mechanical function. As a Rare card, Coat of Arms holds a specific place in the set’s hierarchy, distinguishing it from Common and Uncommon cards while remaining accessible for casual and competitive play alike. Its design reflects the classic Magic: The Gathering aesthetic of the mid-2000s, making it a nostalgic and functional addition to any collection. Whether you are looking to complete the Tenth Edition set or enhance your creature-heavy strategy, this artifact offers consistent utility across various game formats. The combination of its mechanical versatility and iconic status in the Tenth Edition release makes Coat of Arms a sought-after item for both seasoned players and new collectors. It serves as a reminder of the game’s emphasis on creativity and strategic planning, allowing players to turn a diverse board state into a decisive advantage.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Coat of Arms
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Scott M. Fischer
Card Stock
English
{5}
Artifact
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
"Hup, two, three, four, Dunno how to count no more."


















