Drudge Skeletons (139s) is an uncommon black creature from Magic: The Gathering's 2007 Tenth Edition, offering a reliable regeneration ability for the black mana pool.
2007 • Magic: The Gathering • Tenth Edition
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Drudge Skeletons is a black creature card from the 2007 Tenth Edition of Magic: The Gathering, bearing card number 139s. As an uncommon print, it serves as a foundational piece for players building decks centered around the black mana color. The card costs two mana to cast and features the Skeleton subtype, making it a low-cost option for early-game strategies. Its primary ability allows the controller to pay one black mana to regenerate the creature, meaning it can survive destruction for a turn instead of being put into the graveyard. This utility makes it a staple for decks that rely on recurring threats or need to protect key board positions. The card’s flavor text, attributed to Nevinyrral in the *Necromancer's Handbook*, humorously notes that the dead make excellent soldiers because they follow orders and never surrender, even after losing body parts. This thematic element adds depth to the card’s identity within the Magic: The Gathering universe. Artists like Arnie Swekel have contributed to the visual history of such cards, bringing these fantasy creatures to life for collectors and players alike. Drudge Skeletons represents a classic example of black creature design from this era, balancing simplicity with strategic utility. Whether for completing a set or enjoying the nostalgic feel of 2007 Magic, this card remains a recognizable part of the Tenth Edition catalog.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Drudge Skeletons
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Arnie Swekel
Card Stock
Chinese
{1}{B}
Creature — Skeleton
1 / 1
B
Abilities, attacks, oracle text, and flavor text printed on the card.
{B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
"The dead make good soldiers. They can't disobey orders, never surrender, and don't stop fighting when a random body part falls off." —Nevinyrral, *Necromancer's Handbook*
FAQ
Drudge Skeletons costs two mana to cast, consisting of one generic mana and one black mana. It is a 1/1 creature with the Skeleton subtype.
Regeneration allows Drudge Skeletons to survive destruction for a turn. When the regeneration ability is activated by paying one black mana, the next time it would be destroyed, it is instead tapped, removed from combat, and has all damage removed from it.
The card was illustrated by Arnie Swekel for the 2007 Tenth Edition release. The flavor text references Nevinyrral and the *Necromancer's Handbook*.
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