Ghost Warden is a common white Spirit creature from Magic: The Gathering's 2007 Tenth Edition, identified by card number 16 and a {1}{W} mana cost.
Ghost Warden
2007 • Magic: The Gathering • Tenth Edition
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Description
Ghost Warden, card number 16 in Magic: The Gathering’s Tenth Edition, represents a foundational white Spirit creature released in 2007. Designed by Ittoku, this common card features a mana cost of {1}{W} and a power/toughness of 1/1, serving as a versatile early-game unit for players. Its primary ability allows the controller to tap the creature to give a target creature +1/+1 until end of turn, providing flexible combat support or protection during key interactions. As a staple of the white mana color identity, Ghost Warden embodies the straightforward yet strategic design philosophy that defines the Tenth Edition set. Collectors often seek this card to complete their Tenth Edition collections or for its nostalgic value within the Magic: The Gathering trading card game community. The card’s clean text box and accessible mechanics make it a recognizable piece for both new and veteran players exploring the format. Whether used for casual play or set completion, Ghost Warden remains a relevant and appreciated component of the Tenth Edition roster.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Ghost Warden
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Ittoku
Card Stock
English
{1}{W}
Creature — Spirit
1 / 1
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
{T}: Target creature gets +1/+1 until end of turn.
"I thought of fate as an iron lattice, intricate but rigidly unchangeable. That was until some force bent fate's bars to spare my life." —Ilromov, traveling storyteller
