The Threaten card from Magic: The Gathering's 2007 Tenth Edition is a versatile red sorcery that allows players to gain temporary control of an opponent's creature.
Threaten
2007 • Magic: The Gathering • Tenth Edition
No Listings Available
No listings available right now.
Price History
$0.28
Description
Threaten is a red sorcery card found in Magic: The Gathering's Tenth Edition, released in 2007. As an uncommon card with the number 242, it serves as a staple piece for red-based strategies within the Trading Card Game. The card features a mana cost of {2}{R} and a mana value of 3, making it an accessible option for players looking to disrupt their opponent's board presence during the early to mid-game phases. The primary effect of Threaten allows a player to untap a target creature and gain control of it until the end of the turn. This ability is enhanced by granting the creature haste, meaning it can attack and use activated abilities immediately upon gaining control. This mechanic provides a powerful tactical advantage, allowing for sudden shifts in board state or the removal of key threats by repurposing them against their original owner. The flavor text accompanying the card humorously notes that goblins' motivational techniques are crude but effective, adding a layer of narrative context to the spell's aggressive nature. Collectors and players value Threaten for its simplicity and reliability in casual play and certain constructed formats. Its straightforward mechanics make it a familiar tool for understanding control strategies in Magic: The Gathering. The Tenth Edition print is particularly notable for its comprehensive design and broad appeal among both new and experienced players. Whether used for strategic disruption or simply as a collectible artifact from this landmark set, Threaten remains a recognizable and functional component of the game's rich history. For those building decks or expanding their collection, this card represents a classic example of red's ability to manipulate the battlefield. Its presence in Tenth Edition ensures that it remains a widely recognized and accessible option for enthusiasts of the Magic: The Gathering trading card game.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Threaten
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Pete Venters
Card Stock
English
{2}{R}
Sorcery
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)
Goblins' motivational techniques are crude, but effective.














