The double-faced token card #1 from Magic: The Gathering's 2022 The Brothers' War Minigames set, designed for the Mishra's Manufactory draft variant.
Mishra's Manufactory // Mishra's Manufactory (cont'd)
2022 • Magic: The Gathering • The Brothers' War Minigames
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Description
Mishra's Manufactory // Mishra's Manufactory (cont'd) is a unique double-faced token card released as part of the 2022 The Brothers' War Minigames set for Magic: The Gathering. Identified as card number 1 in the MBRO set code, this product serves as the central component for a specific draft variant centered around Mishra's industrial empire. Unlike standard booster contents, this card is specifically designed to facilitate gameplay where players take on the role of assembly workers. The card features a double-faced layout, allowing it to function as both a game piece and a storage solution for the draft deck. In this minigame, participants open boosters to remove non-Magic cards, shuffling the remainder into a communal deck. The gameplay revolves around a conveyor belt mechanic, where players draft cards based on color to assemble the best invention from a mishmash of parts. The first face represents the active game card, while the back contains the rules and setup instructions, streamlining the experience for 2-4 players. Collecting Mishra's Manufactory // Mishra's Manufactory (cont'd) offers a distinct piece of Magic: The Gathering history tied to the Brothers' War era. It appeals to players interested in the game's experimental formats and the rich lore of the Brothers' War. As a common rarity item, it is accessible for those looking to expand their minigame collection or preserve a piece of the 2022 release. The card's design emphasizes its role in the drafting process, making it a functional and thematic addition to any Magic: The Gathering enthusiast's library.
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Card Details
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Catalog Profile
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Game
Magic: The Gathering
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Common
Card Stock
English
Card
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2-4 players | 2-4 packs | 10 min OBJECTIVE: Take on the role of one of Mishra's assembly workers and assemble the best invention from the mishmash of parts streaming down the conveyor belt. Strategically collect cards based on their color to win. GET READY: Open one booster for each player, remove all cards without _Magic_ card backs, and shuffle the rest together. Reveal four cards in a row stretching from the deck. These form the *conveyor belt*. The two cards closest to the deck are at the *back of the line* and the other two cards are at the *front*. Randomly determine who goes first. LET'S PLAY: On their turn, each player drafts one card from the conveyor belt. The two cards at the front of the line are free, but a player must discard a card they've already collected to draft a card from the back of the




