The 2026 Magic: The Gathering 'The Hobbit' set features Desert Were-Worm as card number 92. This Rare Dragon Wurm offers unique combat mechanics for your collection.
Desert Were-Worm
2026 • Magic: The Gathering • The Hobbit
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$0.42
Description
Desert Were-Worm, identified as card number 92 in the 2026 Magic: The Gathering 'The Hobbit' expansion, stands as a formidable presence for collectors of the Trading Card Game. Illustrated by Aldo Domínguez, this Rare creature card bridges the gap between fantasy lore and strategic gameplay, appealing to fans of both the source material and the intricate mechanics of Magic. As a Dragon Wurm, Desert Were-Worm carries a mana cost of six, requiring a combination of red mana sources to cast. Its base power and toughness are set at 0/5, but its true strength lies in its scaling abilities. The card is designed to grow significantly stronger as you control more Mountains, gaining a +2/+0 boost for each one. This synergy encourages builders to focus on land bases that support red aggression. The card’s most distinctive feature is its combat utility. When you attack with creatures totaling 12 or more power for the first time in a turn, Desert Were-Worm triggers a powerful effect: it untaps all your attacking creatures and adds an additional combat phase. This second window of action allows for explosive plays, making it a centerpiece for decks aiming to overwhelm opponents through repeated strikes. The flavor text hints at the harsh environments of the Last Desert, adding narrative depth to its mechanical role. For collectors, this card represents a key piece of the HOB set. It is not merely a static image but a functional tool that defines specific strategies. Whether you are building a competitive deck or curating a library of notable creature cards, Desert Were-Worm offers a compelling blend of thematic design and mechanical impact. Its inclusion in The Hobbit set provides a unique touchpoint for enthusiasts tracking the evolution of Magic's crossover content. By focusing on the card's identity and mechanical role, collectors can better appreciate the value it brings to both their library and their gameplay experience.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Desert Were-Worm
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Aldo Domínguez
Card Stock
English
{4}{R}{R}
Creature — Dragon Wurm
0 / 5
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
This creature gets +2/+0 for each Mountain you control. Whenever you attack with creatures with total power 12 or greater for the first time each turn, untap all attacking creatures. After this phase, there is an additional combat phase.
Fight wild Were-worms in the Last Desert —Expression meaning "an impossible task"








