Engineered Might is a 2019 uncommon sorcery from Magic: The Gathering's The List, featuring versatile combat enhancements.
Engineered Might
2019 • Magic: The Gathering • The List
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Description
Engineered Might is a sorcery card from the 2019 Magic: The Gathering release known as The List. Identified by the code KLD-181, this uncommon card provides players with a flexible strategic option during gameplay. The card features mana costs of {3}{G}{W} and requires a total of five mana to cast, utilizing both green and white mana sources. The strategic value of this card lies in its dual-effect design. Players can choose between two distinct outcomes to suit their current board state. The first option targets a single creature, granting it a significant +5/+5 power and toughness boost along with the trample ability until the end of the turn. This effect is ideal for breaking through defensive lines or finishing off an opponent. Alternatively, the second option buffs all creatures you control, giving them a +2/+2 increase and the vigilance keyword. This widespread enhancement is particularly effective for establishing board dominance or protecting multiple units. Designed by Lake Hurwitz, the card represents a classic example of multi-purpose sorcery within the Magic: The Gathering universe. Its versatility allows it to fit into various deck archetypes that rely on temporary combat tricks or board-wide boosts. For collectors, The List set offers a unique glimpse into the broader ecosystem of Magic cards, often featuring reprints or special treatments not found in standard expansions. KLD-181 stands out as a functional piece for both gameplay and collection, appealing to those who appreciate efficient mana curves and strategic depth. The card's design and mechanics reflect the ongoing evolution of game balance and player choice in the trading card game.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Engineered Might
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Lake Hurwitz
Card Stock
English
{3}{G}{W}
Sorcery
G, W
Card Text
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Choose one — • Target creature gets +5/+5 and gains trample until end of turn. • Creatures you control get +2/+2 and gain vigilance until end of turn.












