Sapphire Charm (MIR-89) is a Common Instant from Magic: The Gathering's 2019 The List release, featuring a unique three-mode effect controlled by the caster.
Sapphire Charm
2019 • Magic: The Gathering • The List
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$0.28
Description
Sapphire Charm (MIR-89) is a Common Instant from Magic: The Gathering's 2019 The List release, featuring a unique three-mode effect controlled by the caster. Designed by Steve Luke, this card offers a flexible toolkit for players navigating the Blue color identity. The mana cost of one generic mana makes it easily accessible, allowing for quick deployment in various game states. Collectors often seek out The List cards for their distinct design elements and the historical context of their release, which brought unique cards directly into the mainstream market. The card's ability to adapt to the board state—whether providing card advantage, enhancing a creature's mobility, or temporarily removing an opponent's threat—makes it a staple in many Blue decks. For investors and hobbyists, The List represents a significant era in Magic's history, blending digital convenience with physical collectibility. The List cards are known for their premium treatment and the excitement surrounding their surprise drops. Sapphire Charm stands out for its simplicity and reliability. The three choices allow the player to react dynamically to the game. This flexibility is a hallmark of Blue strategy in Magic: The Gathering. Collectors appreciate the card for its clean design and the artist's execution. The List series continues to be a favorite among dedicated fans who value the unique experience it provides. As part of the broader Magic ecosystem, cards like Sapphire Charm maintain relevance through consistent gameplay utility and nostalgic appeal. The card's straightforward mechanics ensure it remains a practical addition to any collection, whether for competitive play or display.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Sapphire Charm
Game
Magic: The Gathering
TCG Attributes
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Common
Steve Luke
Card Stock
English
{U}
Instant
U
Card Text
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Choose one — • Target player draws a card at the beginning of the next turn's upkeep. • Target creature gains flying until end of turn. • Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)











