The Fires of Invention foil card from Magic: The Gathering's Throne of Eldraine set offers collectors a rare enchantment with unique gameplay mechanics.
2019 • Magic: The Gathering • Throne of Eldraine
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.45 | Guide Estimate | -2.2% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 14, 2026
Released in 2019 as part of the Throne of Eldraine expansion, the Fires of Invention card stands out in Magic: The Gathering for its distinct mechanical impact. This foil version, designated as card number 125, is classified as a rare enchantment that significantly alters how players approach spell casting during a match. The card imposes a restriction allowing players to cast spells only during their own turns and limits them to two spells per turn. Conversely, it provides a powerful offset by permitting the casting of spells with mana value less than or equal to the number of lands controlled, without requiring payment of their mana costs. This dual nature creates a high-risk, high-reward dynamic that has made the card a memorable part of the game's history. The card's ability to transform resource management into a central gameplay pillar makes it a notable piece for any Magic: The Gathering collection. The combination of the red mana color identity and the unique enchantment type adds to its appeal among players who appreciate complex card interactions. Whether for competitive play or casual enjoyment, the Fires of Invention remains a defining card from this pivotal year in the trading card game's evolution.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Fires of Invention
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Rare
Stanton Feng
Card Stock
English
Foil
{3}{R}
Enchantment
R
Abilities, attacks, oracle text, and flavor text printed on the card.
You can cast spells only during your turn and you can cast no more than two spells each turn. You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs.
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