The dual-sided identity of Merfolk Secretkeeper // Venture Deeper from Magic: The Gathering's 2019 Throne of Eldraine set.
2019 • Magic: The Gathering • Throne of Eldraine
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.41 | Guide Estimate | -6.8% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 5, 2026
Released in 2019 as part of the Throne of Eldraine set, the Magic: The Gathering trading card Merfolk Secretkeeper // Venture Deeper (card number 284) offers a distinctive gameplay experience through its Adventure mechanic. Designed by Allen Williams, this common blue card presents a fascinating duality that appeals to collectors who appreciate innovative card design and strategic depth. The card begins its life as a 0/4 Merfolk Wizard creature, requiring just one blue mana to cast. Its primary appeal for players and collectors alike lies in the Adventure ability, which allows the card to transform into the sorcery Venture Deeper. This transformation costs one additional blue mana and allows the player to draw two cards, providing significant card advantage without sacrificing the creature's presence on the battlefield permanently. The Adventure feature added a new layer of complexity to card collecting, as players had to consider both the creature and spell aspects of the card when building decks. Merfolk Secretkeeper // Venture Deeper stands out for its efficient mana cost and immediate impact, making it a memorable entry in the Merfolk tribal history. Whether you are looking to complete your Throne of Eldraine collection or add a versatile Adventure card to your archive, this product provides a tangible connection to one of the game's most creative eras. The card's enduring popularity stems from its clever design and the strategic options it offers to players of all skill levels.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Allen Williams
Card Stock
English
{U} // {U}
Creature — Merfolk Wizard // Sorcery — Adventure
0 / 4
U
Abilities, attacks, oracle text, and flavor text printed on the card.
Merfolk curiosity usually has dire consequences, but rarely for the merfolk.
FAQ
The Adventure mechanic allows the card to be cast as a spell before being played as a creature. By paying the Adventure cost, you cast Venture Deeper to draw two cards, leaving the Merfolk Secretkeeper creature card on the battlefield.
The card was illustrated by Allen Williams.
You can cast Merfolk Secretkeeper as a creature for one blue mana. To trigger its Adventure ability and cast Venture Deeper, you must pay an additional one blue mana, for a total of two blue mana.
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