The Centaur Chieftain is an uncommon green creature card from the 2002 Torment expansion, featuring a foil treatment and unique Threshold mechanics.
Centaur Chieftain
2002 • Magic: The Gathering • Torment
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Description
The Centaur Chieftain stands out in the 2002 Magic: The Gathering Torment expansion as a versatile green creature card. Identified by card number 122, this Uncommon features a striking foil finish that appeals to collectors of vintage TCG products. Designed by Justin Sweet, the card brings a powerful presence to the battlefield with its Haste ability, allowing immediate impact upon entering play. Strategically, Centaur Chieftain shines when players have built up their graveyard. Once seven or more cards are discarded, the Threshold mechanic activates, granting all controlled creatures +1/+1 and Trample until end of turn. This synergy makes it a popular choice for decks focused on graveyard strategies. For collectors, the Torment set represents a pivotal era in Magic history, and this foil variant is a sought-after piece for those building complete collections. Whether you are looking to complete your Torment set or add a functional artifact to your vintage collection, this card offers both aesthetic and gameplay value. The combination of the Centaur subtype and its unique ability makes it a memorable addition to any Magic: The Gathering enthusiast's catalog.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Centaur Chieftain
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Justin Sweet
Card Stock
English
Foil
{3}{G}
Creature — Centaur
3 / 3
G
Card Text
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Haste Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature enters, creatures you control get +1/+1 and gain trample until end of turn."
