The 2002 Magic: The Gathering Mesmeric Fiend from the Torment expansion. This Common card features distinctive exile-based gameplay mechanics.
Mesmeric Fiend
2002 • Magic: The Gathering • Torment
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Description
The 2002 Magic: The Gathering Mesmeric Fiend card, designated as number 69 in the Torment set, represents a specific era of design where resource denial played a central strategic role. As a Common rarity creature with the Nightmare Horror subtype, this card offers collectors a tangible piece of the game’s history without the scarcity of higher-tier prints. The card’s mechanical identity revolves around its unique interaction with opponents' hands, allowing the controller to exile a nonland card upon entering the battlefield, with a built-in safety net that returns the exiled card if the Mesmeric Fiend leaves play. This dynamic creates a compelling narrative of risk and reward that defines much of the Torment set's thematic focus. For enthusiasts of the Magic: The Gathering trading card game, this product serves as a foundational element for those studying early 2000s card design or building themed collections. The artwork by Dana Knutson complements the dark aesthetic of the expansion, providing a cohesive visual experience for hobbyists. Whether you are completing a full set of Torment cards or focusing on specific creature types, this card remains a recognizable and essential component for dedicated collectors.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Mesmeric Fiend
Game
Magic: The Gathering
TCG Attributes
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Common
Dana Knutson
Card Stock
English
{1}{B}
Creature — Nightmare Horror
1 / 1
B
Card Text
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When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When this creature leaves the battlefield, return the exiled card to its owner's hand.
