This foil Assquatch card (#71) is a rare creature from the 2004 Magic: The Gathering Unhinged expansion, offering unique gameplay mechanics for collectors.
Assquatch
2004 • Magic: The Gathering • Unhinged
No Listings Available
No listings available right now.
Price History
Description
The Assquatch card, numbered 71 in Magic: The Gathering's 2004 Unhinged set, stands out as a distinctive addition to any collector's library. This foil rare creature card introduces a playful yet strategic element to the game, featuring a mana cost of {4}{R} and a unique power/toughness of 3.5/3.5. As a Donkey-type creature, it influences the battlefield by enhancing other Donkeys with a +1½/+1½ boost. Additionally, it possesses the ability to untap a target creature and gain control of it when another Donkey enters the battlefield, granting that creature haste until the end of the turn. Designed by Jeremy Jarvis, this card exemplifies the humorous and unconventional spirit of the Unhinged series. Collectors often seek this card for its rarity, foil treatment, and its role in the broader narrative of Magic's alternate reality expansions. For enthusiasts of Magic: The Gathering, acquiring the Assquatch foil offers a tangible connection to this unique chapter of the game's evolution, appealing to both completionists and fans of its whimsical design.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Assquatch
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Jeremy Jarvis
Card Stock
English
Foil
{4}{R}
Creature — Donkey
3.5 / 3.5
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Each other Donkey gets +1½/+1½. Whenever another Donkey enters, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Who wants to see a picture of a big hairy ass?
