Wall of Water is a blue Uncommon creature from the 1993 Unlimited Edition, featuring defender and a mana ability to boost its power.
Wall of Water
1993 • Magic: The Gathering • Unlimited Edition
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Price History
$1.66
Description
Released in 1993 as part of Magic: The Gathering's Unlimited Edition, Wall of Water (card number 91) remains a foundational piece of early collectible trading card game history. With a mana cost of three and the defender keyword, it serves as a critical blocker in the blue color identity, allowing mages to survive early aggression. The card’s versatility comes from its activated ability: by spending a single blue mana, Wall of Water gains +1/+0 until the end of the turn. This simple yet effective mechanic allows collectors and players to appreciate the tactical depth of the original set’s design language. As a key component of the early blue mana base, it illustrates the resource management principles that have sustained the game for decades. For collectors, Wall of Water represents the iconic aesthetic and mechanical simplicity of the 1993 era. It is a staple for those building vintage decks or studying the evolution of creature interactions in the Magic: The Gathering trading card game. The card’s enduring presence in the Commander and Vintage formats highlights its lasting appeal among enthusiasts who value both nostalgia and functional design. Whether you are completing a set or seeking a reliable defensive piece, this card embodies the classic era of collectible card games.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Wall of Water
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Richard Thomas
Card Stock
English
{1}{U}{U}
Creature — Wall
0 / 5
U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Defender (This creature can't attack.) {U}: This creature gets +1/+0 until end of turn.
A deafening roar arose as the fury of an enormous vertical river supplanted our serenity. Eddies turned into whirling geysers, leveling everything in their path.




















