The 2020 Magic: The Gathering Unsanctioned card 'GO TO JAIL'. This white enchantment features unique exile mechanics for strategic gameplay and collection.
GO TO JAIL
2020 • Magic: The Gathering • Unsanctioned
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Description
The 'GO TO JAIL' card from the 2020 Magic: The Gathering Unsanctioned set (card number 6) stands out as a humorous yet functional white enchantment. Designed by Marco Teixeira, this Common rarity card brings a playful twist to the game's complex mechanics. As a single-white mana cost spell, it offers immediate impact on the battlefield without requiring significant resource investment. In terms of gameplay, 'GO TO JAIL' forces an opponent to exile one of their creatures until this enchantment leaves the battlefield. The card introduces a unique risk-reward dynamic: during the upkeep of the exiled card's owner, they roll two six-sided dice. If they roll doubles, the enchantment is sacrificed, returning the creature to play. This mechanic creates tension and unpredictability, making it a favorite for casual and competitive formats alike. Collectors often seek out Unsanctioned cards for their unique designs and innovative gameplay elements. 'GO TO JAIL' is particularly notable for its clever interaction with exile zones, offering a fresh perspective on creature removal and board control. Whether you are looking to complete your Unsanctioned collection or add a whimsical yet strategic card to your deck, 'GO TO JAIL' is a valuable addition. Its straightforward mana cost and engaging mechanic make it accessible to new players while still offering depth for experienced strategists. The card's design and functionality reflect the creativity that defines the Magic: The Gathering trading card game.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
GO TO JAIL
Game
Magic: The Gathering
TCG Attributes
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Common
Marco Teixeira
Card Stock
English
{W}
Enchantment
W
Card Text
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When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield. At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice this enchantment.











