The 2017 Magic: The Gathering Unstable Rules Lawyer foil card (Card #20). This rare artifact creature offers a whimsical twist on game mechanics for TCG enthusiasts.
Rules Lawyer
2017 • Magic: The Gathering • Unstable
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Description
The Magic: The Gathering Unstable Rules Lawyer foil card, identified as Card #20, stands as a distinctive piece of collectible gaming history from the 2017 release. Designed by artist Sean Murray, this Rare card features the character Rules Lawyer as an Artifact Creature — Cyborg Advisor. With a mana cost of {3}{W}{W}, the card is sought after by Magic: The Gathering trading card game enthusiasts for its humorous approach to game mechanics. The foil treatment adds a premium aesthetic quality that enhances its appeal for collectors building specialized sets or investing in unique TCG artifacts. This card allows players to ignore standard state-based actions, making it a memorable addition to any Magic: The Gathering collection. Whether you are looking to complete the Unstable set or add a quirky artifact to your collection, this card represents a fun and interactive element of the game's diverse lore.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Rules Lawyer
Game
Magic: The Gathering
TCG Attributes
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Rare
Sean Murray
Card Stock
English
Foil
{3}{W}{W}
Artifact Creature — Cyborg Advisor
1 / 1
W
Card Text
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State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)
