The Urza's Destiny rare enchantment Impatience (Card #88), a 1999 Magic: The Gathering card known for its aggressive end-step damage mechanic.
Impatience
1999 • Magic: The Gathering • Urza's Destiny
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Description
Impatience, card number 88 from the 1999 Urza's Destiny set, stands out as a powerful red enchantment in Magic: The Gathering. Designed by Mark Brill, this rare card delivers a punishing mechanical effect that rewards aggressive playstyles. At the beginning of each player's end step, if that player did not cast a spell that turn, Impatience deals 2 damage to them. This unique ability forces opponents to choose between maintaining board presence and avoiding self-inflicted damage, making it a strategic threat in limited formats. Collectors often seek this card to complete their Urza's Destiny collection or to appreciate its intricate game design. The flavor text, "Ask a Keldon to hold his temper and you'll be left holding your guts," perfectly captures the card's aggressive nature within the game's lore. Whether you are a seasoned player building red decks or a casual collector adding to your Magic: The Gathering library, Impatience offers both mechanical depth and nostalgic value. Its straightforward mana cost of {2}{R} makes it accessible, while its conditional damage output provides significant strategic impact.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Impatience
Game
Magic: The Gathering
TCG Attributes
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Rare
Mark Brill
Card Stock
English
{2}{R}
Enchantment
R
Card Text
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At the beginning of each player's end step, if that player didn't cast a spell this turn, this enchantment deals 2 damage to that player.
Ask a Keldon to hold his temper and you'll be left holding your guts.
