The history and gameplay of the Acridian card from Magic: The Gathering's 1998 Urza's Saga set. This Common Insect creature features the distinctive Echo mechanic.
Acridian
1998 • Magic: The Gathering • Urza's Saga
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Description
The Acridian card from the 1998 Urza's Saga expansion represents a staple of early Magic: The Gathering design. As a Common Insect creature, it offers collectors a piece of the game's foundational history. The card features a mana cost of {1}{G} and possesses the Echo mechanic, requiring players to pay {1}{G} at the beginning of their upkeep or sacrifice it. This unique rule text adds strategic depth to any deck built around green mana. Created by artist rk post, the card is cataloged as number 230 in the USG set code. For enthusiasts of vintage TCG cards, the Acridian stands as a recognizable piece of the Urza's Saga era. Collectors often seek out complete sets of this expansion to preserve the legacy of late 1990s card design. The creature's 2/4 power and toughness make it a versatile unit in early-game strategies. Whether for completing a Urza's Saga collection or studying the evolution of card mechanics, this product holds a specific place in TCG history. The combination of its creature type and echo ability makes it a notable entry for serious hobbyists interested in the structural elements of the game's past.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Acridian
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
rk post
Card Stock
English
{1}{G}
Creature — Insect
2 / 4
G
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
The elves of Argoth were trained to ride these creatures, even when their mounts traveled upside-down.
