The Show and Tell card from the 1998 Urza's Saga expansion allows each player to put an artifact, creature, enchantment, or land from their hand onto the battlefield.
Show and Tell
1998 • Magic: The Gathering • Urza's Saga
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Market Price Guide
| Condition | Value | Comps | Source | Price Date |
|---|---|---|---|---|
| Raw / Ungraded | $54.77 | Unknown | Guide Estimate Based on TCGplayer Market (reference) | Source Observation Date Unavailable |
Price evidence Estimate: $54.77, based on Guide Estimate. Source Observation Date Unavailable Captured Sep 11, 2026Automatic repricing remains unavailable because there are too few comparable observations.Price HistoryOver the last 30 days, stored prices ranged from $54.77 to $54.77 across 2 capture days. Change between Sep 4, 2026 and Sep 11, 2026: 0%. Compares the same source, grade and signed status. Capture days are not completed-sale counts. | ||||
Raw / Ungraded
$54.77- Comps
- Unknown
- Source
Guide Estimate
Based on TCGplayer Market (reference)- Price Date
- Source Observation Date Unavailable
Price evidenceEstimate: $54.77, based on Guide Estimate.
Source Observation Date Unavailable Captured Sep 11, 2026Automatic repricing remains unavailable because there are too few comparable observations.Price HistoryOver the last 30 days, stored prices ranged from $54.77 to $54.77 across 2 capture days. Change between Sep 4, 2026 and Sep 11, 2026: 0%. Compares the same source, grade and signed status. Capture days are not completed-sale counts.
Price History
Description
Show and Tell, card number 96 in the 1998 Urza's Saga expansion, is a sorcery card that offers a unique interaction with the game board. Created by artist Jeff Laubenstein, this card requires a mana cost of two generic and one blue mana to cast. It stands out in the Magic: The Gathering trading card game for its ability to bypass the usual stack-based resolution order for certain permanents. The card's effect allows each player to put an artifact, creature, enchantment, or land card from their hand directly onto the battlefield. This mechanic creates immediate board presence, allowing players to deploy powerful assets before their opponent can react. The flavor text, "At the academy, 'show and tell' too often becomes 'run and hide,'" hints at the chaotic nature of sharing one's most potent resources with an opponent. Collectors often seek out Show and Tell for its historical significance within the Urza's Saga set. As a rare card, it represents a distinct era of design where complex interactions were balanced around direct board manipulation. The card's blue color identity and three mana value make it a notable inclusion in decks focused on rapid deployment. Its enduring popularity in the collector community is a testament to its clever design and memorable effect. Show and Tell remains a fascinating piece of Magic: The Gathering history, illustrating the creative directions the game took during the late 1990s.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Show and Tell
Game
Magic: The Gathering
TCG Attributes
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Rare
Jeff Laubenstein
Card Stock
English
{2}{U}
Sorcery
U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
At the academy, "show and tell" too often becomes "run and hide."










