The Tradewind Rider foil card from Magic: The Gathering's 2014 Vintage Masters expansion. This rare Spirit creature features a striking foil finish and impactful gameplay mechanics.
Tradewind Rider
2014 • Magic: The Gathering • Vintage Masters
No Listings Available
No listings available right now.
Price History
Description
The Tradewind Rider foil card (#98) from Magic: The Gathering's 2014 Vintage Masters set offers collectors a unique piece of TCG history. As a rare creature — Spirit, this card is defined by its mana cost of {3}{U} and its versatile abilities. It possesses flying and can tap two untapped creatures to return any permanent to its owner's hand, making it a significant tactical tool in the game's strategic landscape. Collectors often seek out Tradewind Rider for its distinct foil treatment, which enhances its visual appeal compared to non-foil versions. For investors and hobbyists, this card represents a tangible connection to a pivotal era in Magic's history, focusing on power and fun in limited environments. Whether you are a veteran player or a new collector, understanding the card's mechanics and rarity helps in appreciating its place within the broader context of Magic's legacy.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Tradewind Rider
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
John Matson
Card Stock
English
Foil
{3}{U}
Creature — Spirit
1 / 4
U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Flying {T}, Tap two untapped creatures you control: Return target permanent to its owner's hand.
It is said that the wind will blow the world past if you wait long enough.
