The 1997 Magic: The Gathering Visions expansion with this #26 Betrayal card. This blue Aura enchantment offers strategic draw power and is a staple for vintage TCG collectors.
Betrayal
1997 • Magic: The Gathering • Visions
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Description
At card number 26, Betrayal stands out as a versatile blue Enchantment — Aura that has maintained its relevance in the trading card game community. Designed by Gary Leach, this card allows players to enchant an opponent's creature and draw a card whenever that creature becomes tapped, creating a dynamic interaction that rewards strategic play. For those building their Magic: The Gathering collections, adding this card provides a tangible connection to the game's rich history. Whether you are completing a full set or focusing on specific rare cards, this enchantment represents a key piece of the 1997 release. Collectors appreciate the card's simple yet effective gameplay mechanics, which have endured since its initial printing. The combination of artistic merit and functional utility makes Betrayal a valuable addition to any serious TCG inventory. As you curate your Magic: The Gathering portfolio, consider how this card fits into your broader collecting goals, whether for nostalgia, investment, or gameplay utility.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Betrayal
Game
Magic: The Gathering
TCG Attributes
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Common
Gary Leach
Card Stock
English
{U}
Enchantment — Aura
U
Card Text
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Enchant creature an opponent controls Whenever enchanted creature becomes tapped, you draw a card.
"Sometimes a burden can be borne only on the shoulders of a willing enemy." —Suq'Ata aphorism
