The 1997 Visions expansion with card #64, Necromancy. This black enchantment allows players to return creatures from the graveyard to the battlefield.
1997 • Magic: The Gathering • Visions
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$17.94
Released in 1997 as part of the Visions expansion, Necromancy (card number 64) remains a defining black enchantment in Magic: The Gathering history. Designed by Pete Venters, this uncommon card offers a powerful mechanic that allows players to retrieve creature cards from their graveyard and place them onto the battlefield. The card functions as an Aura attached to the revived creature, creating a persistent threat that forces the opponent to sacrifice it if the enchantment leaves play. Collectors and players value this card for its unique interaction with the graveyard mechanic, which was a staple of the format during its era. The card’s mana cost of two generic mana and one black mana makes it accessible in many decks, while its flash capability allows for strategic surprise. Although the Visions set is often associated with its controversial design choices, Necromancy stands out as a functional and enduring piece of the game's evolution. For collectors, owning a copy of this card is about preserving a piece of Magic's history. Whether you are building a vintage collection or simply appreciating the strategic depth of older formats, Necromancy represents a key moment in the game's development. It is a staple for those who enjoy controlling the board state through resource management and card advantage. By focusing on the identity and history of each product, collectors can appreciate the nuances of older expansions without the noise of modern marketing. This card serves as a reminder of the creative risks taken during the late 90s, offering a tangible connection to the game's past. For those interested in the strategic history of Magic: The Gathering, understanding cards like Necromancy is essential. It exemplifies the power of black magic in manipulating resources and turning the tide of battle.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Necromancy
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Pete Venters
Card Stock
English
{2}{B}
Enchantment
B
Abilities, attacks, oracle text, and flavor text printed on the card.
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.