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About This Card

The Magic: The Gathering Visions Parapet card (#14) is a 1997 white enchantment featuring unique flash mechanics and creature buffing. A staple for MTG collectors completing the Visions set.

Parapet

1997 • Magic: The Gathering • Visions

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Market Value
Raw/Ungraded Market: $0.15
Updated 6 days ago
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Market & Price History

  • $0.15
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    Guide Estimate
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    +36.4%
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Raw / Ungraded

TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 5, 2026

Each point is the last stored observation that day for this printing, condition, grader, autograph status and source. Gaps mean no observation; guide estimates and asking prices are not completed sales.
Product Overview

Description

The Magic: The Gathering Visions Parapet card (number 14) stands as a distinctive white enchantment from the 1997 Visions expansion. Designed by Mark Poole, this card offers a unique mechanical twist that appeals to strategic players and collectors alike. As a common rarity within the VIS set, Parapet provides a versatile option for deck construction, allowing players to manipulate timing and enhance their board presence. Parapet’s gameplay is defined by its ability to be cast as though it had flash. This means you can play it during your opponent’s turn, adding a layer of strategic depth often reserved for instant-speed interactions. However, this flexibility comes with a specific condition: if cast outside of your main phase, the enchantment is sacrificed at the beginning of the next cleanup step. This creates a dynamic where the card serves as a temporary but powerful buff, granting creatures you control +0/+1. This temporary boost can be crucial for breaking through defenses or surviving a critical combat phase. For collectors, the Visions set is a notable part of Magic’s history, and Parapet represents the creative spirit of that era. The card’s flavor text, "There is no wall that can't be improved by making it taller," hints at its defensive yet aggressive utility. Whether you are building a competitive deck or simply assembling the complete Visions collection, this card offers both mechanical intrigue and nostalgic value. Its simple yet impactful design makes it a favorite among those who appreciate the strategic nuances of early Magic: The Gathering expansions.

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Product Specs

Card Details

The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.

Catalog Profile

The core identity of the card within the set.

Year

1997

Series

Visions

Card Number

#14

Featured Subject

The subject, team, league, and sport context tied to this card.

Featured

Parapet

Game

Magic: The Gathering

TCG Attributes

Rarity, print treatment, and game-specific stats for this card.

Rarity

Common

Artist

Mark Poole

Material

Card Stock

Language

English

Mana cost

{1}{W}

Type

Enchantment

Color

W

Card Text

Abilities, attacks, oracle text, and flavor text printed on the card.

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Creatures you control get +0/+1.

There is no wall that can't be improved by making it taller.

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FAQ

Frequently Asked Questions

What are the stats for the Magic: The Gathering Parapet card?

Parapet is a white Enchantment with a mana cost of {1}{W} and a mana value of 2. It is card number 14 in the 1997 Visions expansion.

How does the flash mechanic work on Parapet?

You may cast Parapet as though it had flash. If cast at a time when a sorcery couldn't have been cast, the enchantment is sacrificed at the beginning of the next cleanup step.

What bonus does Parapet provide to creatures?

Parapet grants creatures you control +0/+1. This boost is temporary if the card is cast using its flash ability.

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