Spider Climb is a Green Enchantment-Aura from Magic: The Gathering's 1997 Visions expansion, numbered 120, designed to grant creatures reach and flash casting ability.
Spider Climb
1997 • Magic: The Gathering • Visions
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Description
Spider Climb is a Green Enchantment-Aura card from Magic: The Gathering's 1997 Visions expansion, cataloged as card number 120. Designed by Ron Spencer, this Common rarity card features a mana cost of {G} and provides strategic utility through its unique rules text. The card allows the controller to cast it as though it had flash, enabling instant-speed placement onto a creature. Once enchanted, the target creature receives a +0/+3 power and toughness boost along with the reach ability, allowing it to block flying opponents effectively. However, if cast outside the normal sorcery timing window, the Aura is sacrificed at the beginning of the next cleanup step, adding a layer of tactical decision-making for players. For collectors, Spider Climb represents a distinct piece of Magic: The Gathering history from the late 1990s. As part of the Visions set, this card appeals to those interested in the game's early design philosophy and keyword evolution. Collectors often seek out individual cards like this to complete base set collections or to study the mechanical shifts during that era. The straightforward design and specific gameplay role make it a recognizable entry for enthusiasts tracking the development of Green's enchantment strategies. Whether building a thematic collection or exploring the foundational cards of Magic: The Gathering, Spider Climb offers a glimpse into the game's strategic depth from 1997.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Spider Climb
Game
Magic: The Gathering
TCG Attributes
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Common
Ron Spencer
Card Stock
English
{G}
Enchantment — Aura
G
Card Text
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You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.)










