The uncommon 'Time and Tide' card from Magic: The Gathering's 1997 Visions expansion, featuring strategic phasing mechanics and artwork by George Pratt.
1997 • Magic: The Gathering • Visions
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| Condition | Value | Source | Trend | Price Details |
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$0.26 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 4, 2026
Magic: The Gathering enthusiasts looking to refine their blue mana strategies will find the 1997 Visions release to be a significant part of the game's history. Time and Tide, identified as card number 46 in the VIS set code, stands out as a versatile Instant spell that leverages the unique phasing mechanic. Designed by George Pratt, this uncommon card provides a distinct tactical option for players managing their board state. As a two-mana spell with a mana value of 2, Time and Tide allows players to simultaneously cycle the phasing status of their creatures. Specifically, it causes all creatures that have phased out to return to the battlefield while those currently present phase out instead. This simultaneous swap creates dynamic opportunities for defense and offense without removing permanents from play entirely. For collectors, the card represents a fascinating era of experimental mechanics in Magic: The Gathering's early expansion sets. Collecting Magic: The Gathering cards from the Visions set often appeals to those interested in the evolution of card design and gameplay complexity. Time and Tide remains a notable example of how phasing was utilized to create interactive gameplay moments. Whether you are building a themed collection or seeking specific cards for your library, this card offers a piece of Magic's rich strategic heritage.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Time and Tide
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
George Pratt
Card Stock
English
{U}{U}
Instant
U
Abilities, attacks, oracle text, and flavor text printed on the card.
Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.
"Time may heal all wounds, but what heals time?" —Teferi
FAQ
Time and Tide is an Instant spell that swaps the phasing status of all creatures on the battlefield. It causes creatures that have phased out to phase in, while creatures currently in play phase out, allowing for strategic repositioning without destroying permanents.
The artwork for Time and Tide was created by George Pratt, whose illustration is featured on this uncommon card from the 1997 Visions expansion.
Time and Tide is classified as an uncommon card in the Visions set, making it more accessible than rare or mythic rare cards but still a distinct part of the set's distribution.
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