The 2019 War of the Spark expansion features Prison Realm, card number 26, as a key Uncommon white Enchantment in the Magic: The Gathering trading card game.
Prison Realm
2019 • Magic: The Gathering • War of the Spark
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Description
Prison Realm stands as a staple in the Magic: The Gathering trading card game, originating from the 2019 War of the Spark expansion. Designed as a white Enchantment, this card is identified by the set code WAR and carries the number 26 in the base set. As an Uncommon rarity, it provides a reliable and efficient interaction option that has been embraced by the community for its straightforward utility in gameplay. The strategic value of this card lies in its ability to temporarily neutralize threats. When Prison Realm enters the battlefield, it allows the controller to exile a target creature or planeswalker controlled by an opponent until the enchantment leaves the field. This effect offers a powerful tool for controlling the board state, providing a window of safety for the player's own assets. Additionally, the card includes a secondary ability that triggers upon entry, allowing the controller to scry one. This minor card selection effect helps refine the player's hand and top-deck, adding subtle strategic depth to its primary removal function. Collectors of Magic: The Gathering often seek out cards from the War of the Spark set due to its significant role in the game's storyline and its impact on competitive formats. Prison Realm is particularly notable for its clean design and effective rules text, which has made it a favorite among players looking for consistent removal options. The card's white mana cost and three mana value make it accessible and easy to cast in various deck constructions. For those building decks that rely on board control and temporary removal, this card remains a relevant and valuable addition to their collection. Whether you are a seasoned collector looking to complete your War of the Spark binder or a player seeking to enhance your deck's strategy, Prison Realm is a card that deserves attention. Its combination of powerful exile effects and scry utility ensures it remains a relevant piece in the MTG landscape, appealing to both competitive players and casual enthusiasts alike.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Prison Realm
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Daarken
Card Stock
English
{2}{W}
Enchantment
W
Card Text
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When this enchantment enters, exile target creature or planeswalker an opponent controls until this enchantment leaves the battlefield. When this enchantment enters, scry 1.
After millennia to craft victory, Bolas had eternity to contemplate defeat.






