The Zephyrim foil card (20★) from Magic: The Gathering's 2022 Warhammer 40,000 Commander subset brings a unique Human Warrior to your collection.
Zephyrim
2022 • Magic: The Gathering • Warhammer 40,000 • Commander
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Description
The Zephyrim (20★) foil card represents a distinctive crossover between Magic: The Gathering and the Warhammer 40,000 universe, released in 2022. As part of the Commander subset, this rare Human Warrior creature offers a compelling gameplay experience with its unique Squad mechanic, allowing players to create multiple copies upon entry. The card’s white mana identity and flying ability make it a strategic asset for aggressive strategies. Collectors appreciate the 20★ card number for its special designation within the Warhammer 40,000 set, highlighting its status as a premium foil treatment. For those building sets, Zephyrim serves as a key piece for enthusiasts of the Warhammer 40,000 expansion, bridging the gap between tabletop strategy and card game mechanics. Whether you are a veteran commander player or a Warhammer 40,000 fan, this card adds depth to your collection. Explore our catalog to discover more unique crossover cards that blend the lore of both iconic universes.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Year
2022
Brand
Magic: The Gathering
Series
Warhammer 40,000
Subset
Commander
Subset Type
Subset
Card Number
#20★
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Zephyrim
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Anna Steinbauer
Card Stock
English
Foil
{3}{W}
Creature — Human Warrior
3 / 3
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) Flying, vigilance Miracle {1}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
