Teferi's Veil is a 1997 uncommon blue enchantment from the Magic: The Gathering Weatherlight set, featuring unique phasing mechanics and iconic art by Brom.
Teferi's Veil
1997 • Magic: The Gathering • Weatherlight
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Description
Teferi's Veil, card number 53 from the 1997 Weatherlight expansion, remains a distinctive piece of Magic: The Gathering history. As an uncommon blue enchantment, this card introduces the phasing mechanic, allowing players to temporarily remove attacking creatures from the battlefield. The rules text dictates that whenever a creature you control attacks, it phases out at the end of combat, effectively ceasing to exist until it phases back in during your next untap step. This strategic interaction offers a unique defensive tool that sets it apart from standard removal spells. The card's design is heavily influenced by Brom, whose artwork helped define the visual identity of the late 1990s. Collectors often seek out Weatherlight cards for their nostalgic value and the cohesive storytelling that defined the set. Teferi's Veil specifically appeals to those interested in the lore of the Skyship Weatherlight and the enigmatic planeswalker Teferi. The flavor text, attributed to the wizard Ertai, adds depth to the narrative, questioning Teferi's mysterious actions. For investors and hobbyists, maintaining a complete Weatherlight collection involves securing cards like Teferi's Veil, which represents a pivotal era in the game's evolution. Its mechanical simplicity and thematic resonance make it a staple for those completing the set or appreciating the foundational rules of the Trading Card Game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Teferi's Veil
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Brom
Card Stock
English
{1}{U}
Enchantment
U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
"I don't like to speak ill of 'walkers . . . but just what did Teferi think he was doing?" —Ertai, wizard adept
