The Huntsman's Redemption is a rare Saga enchantment from the 2023 Wilds of Eldraine expansion, identified as card number 176.
The Huntsman's Redemption
2023 • Magic: The Gathering • Wilds of Eldraine
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Description
Card number 176 in the Wilds of Eldraine expansion, The Huntsman's Redemption is a green Enchantment — Saga from the 2023 Magic: The Gathering release. Designed by Magali Villeneuve, this rare card offers a compelling strategic path for players and collectors alike. As a Saga, it unfolds over three chapters, providing escalating value through lore counters added upon entry and during the draw step. The first chapter creates a 3/3 green Beast creature token, establishing an immediate board presence. The second chapter allows a creature sacrifice to search the library for a creature or basic land, offering significant card advantage and mana acceleration. Finally, the third chapter buffs up to two target creatures with +2/+2 and trample, turning the tide in combat scenarios. This versatile gameplay loop makes The Huntsman's Redemption a notable inclusion in any Magic: The Gathering collection. Collectors appreciate the intricate design and mechanical depth that define this era of the trading card game. Whether you are building a thematic deck or expanding your Wilds of Eldraine catalog, this card represents a key piece of the set's mechanical identity.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
The Huntsman's Redemption
Game
Magic: The Gathering
TCG Attributes
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Rare
Magali Villeneuve
Card Stock
English
{2}{G}
Enchantment — Saga
G
Card Text
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 3/3 green Beast creature token. II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle. III — Up to two target creatures each get +2/+2 and gain trample until end of turn.
