The 2010 Worldwake Magic: The Gathering card Feral Contest (#100). A 3G sorcery that manipulates combat rules, this piece appeals to TCG enthusiasts and set builders alike.
2010 • Magic: The Gathering • Worldwake
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.10 | Guide Estimate | +66.7% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 11, 2026
Feral Contest, designated as card number 100 in the 2010 Worldwake expansion, represents a distinct strategic option within the Magic: The Gathering trading card game. As a green sorcery with a mana cost of three generic mana and one green mana, this card was designed to influence the flow of combat during a player's turn. The card's effect allows a player to place a +1/+1 counter on a creature they control, while simultaneously forcing another target creature to block that specific creature if able. This mechanic creates complex tactical decisions, requiring careful evaluation of board states and potential blockers before casting. The card is printed with a common rarity, making it accessible for those looking to complete base set collections or acquire specific gameplay staples. Designed by artist Daarken, the card serves as a functional component for decks focused on creature empowerment and combat manipulation. Its straightforward rules text and green color identity make it a familiar sight in various constructed formats, appealing to players who enjoy strategic depth in their spells. Whether you are building a mono-green deck or simply appreciate the design philosophy of the 2010 era, Feral Contest offers a glimpse into the game's evolving strategic landscape. Collectors often seek out cards from this period to understand the evolution of sorcery design and the role of counter-based strategies in the game's history. The card remains a notable entry for those tracking the progression of green magic and its ability to alter combat dynamics through direct intervention.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Feral Contest
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Daarken
Card Stock
English
{3}{G}
Sorcery
G
Abilities, attacks, oracle text, and flavor text printed on the card.
Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.
The instinct for survival makes enemies of all.
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