The Demolish foil (ZEN #121) from Magic: The Gathering's 2009 Zendikar set is a red sorcery that destroys a target artifact or land.
Demolish
2009 • Magic: The Gathering • Zendikar
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$0.38
Description
The Demolish card, identified as number 121 in the Zendikar expansion, stands as a functional red sorcery within the Magic: The Gathering trading card game. Released in 2009, this card offers collectors a tangible piece of the Zendikar era, featuring a distinctive foil finish that enhances its visual appeal for those who appreciate the tactile quality of foil prints. As a common rarity, it represents the accessible entry point for builders looking to complete base set checklists or expand their library with versatile removal options. The card’s primary utility lies in its ability to destroy a target artifact or land. This dual-targeting capability makes it a staple in red decks focused on resource denial and board control. For collectors, the Zendikar set is historically significant for its return to the plane of the same name, marking a pivotal moment in the game's lore and mechanical design. Owning a foil version of Demolish allows enthusiasts to hold a piece of this legacy, celebrating both the card’s gameplay impact and the set's broader cultural footprint. Collectors often seek out foil cards from this period to add depth to their Zendikar collections or to utilize them in casual playgroups. The card is credited to artist John Avon, whose work contributes to the set's overall aesthetic identity. Whether you are a historian of the game, a casual player, or a dedicated collector of Magic: The Gathering memorabilia, the Demolish foil provides a compelling connection to the 2009 Zendikar release. It serves as a reminder of the strategic depth and artistic variety that defined this chapter in the game's history.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Demolish
Game
Magic: The Gathering
TCG Attributes
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Common
John Avon
Card Stock
English
Foil
{3}{R}
Sorcery
R
Card Text
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Destroy target artifact or land.
"This is why I hate settlements. They lull you into a false sense of security." —Yon Basrel, Oran-Rief survivalist















