Quest for Pure Flame is a red Uncommon enchantment card from the 2009 Zendikar set in Magic: The Gathering. This card features a unique quest mechanic that amplifies damage output for the controller.
Quest for Pure Flame
2009 • Magic: The Gathering • Zendikar
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Description
The 144th card in the Zendikar expansion, Quest for Pure Flame represents a distinct strategic option within the red mana color identity. Released in 2009 by Wizards of the Coast, this Magic: The Gathering trading card game card utilizes an Uncommon rarity designation, making it a staple for decks focused on aggressive damage strategies. The artwork by Cyril Van Der Haegen complements the card's aggressive theme, capturing the essence of the Zendikar world. This enchantment introduces a novel gameplay loop centered around quest counters. By dealing damage to opponents, players accumulate counters that can eventually be sacrificed to double the damage of subsequent sources. This mechanic adds a layer of planning and timing to the card, rewarding players who can sustain pressure over multiple turns. Quest for Pure Flame stands out as a functional piece of this design philosophy, appealing to both competitive players and those who appreciate the strategic depth of the game. Whether you are building a themed collection or seeking versatile cards for your library, this card offers a compelling blend of aesthetic appeal and mechanical intrigue.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Quest for Pure Flame
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Cyril Van Der Haegen
Card Stock
English
{R}
Enchantment
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Whenever a source you control deals damage to an opponent, you may put a quest counter on this enchantment. Remove four quest counters from this enchantment and sacrifice it: If any source you control would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.
