The Zendikar expansion introduced Tuktuk Grunts as a versatile Goblin Warrior Ally. This common card (ZEN 152) offers strategic depth through Haste and conditional power boosts for Ally-focused strategies.
Tuktuk Grunts
2009 • Magic: The Gathering • Zendikar
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Description
Tuktuk Grunts is a distinctive creature card from the 2009 Zendikar set, serving as a foundational piece for Magic: The Gathering collectors building sets from this era. As card number 152 in the Zendikar core set, this common rarity card represents the aggressive Goblin archetype that defines much of the set's tribal identity. The card is designed as a Goblin Warrior Ally, costing five mana to cast, which balances its immediate impact with resource management. The card's mechanical value lies in its combination of Haste and dynamic growth potential. Upon entering the battlefield, Tuktuk Grunts can attack immediately, putting pressure on opponents right away. Its unique ability allows players to place a +1/+1 counter on it whenever this creature or another Ally enters play. This synergy encourages the construction of decks that prioritize multiple Ally creatures, transforming a modest 2/2 body into a formidable threat as the game progresses. Collectors appreciate this card not just for its gameplay utility, but for its role in the broader narrative of Zendikar's exploration and tribal themes. For investors and hobbyists alike, Zendikar remains a significant release in Magic history, and Tuktuk Grunts is a key component for those completing the base set. The card's straightforward design and reliable mechanics make it a staple for understanding the strategic landscape of the late 2000s. Whether you are seeking to complete a Zendikar collection or simply admire the intricate design of Ally tribal cards, this piece offers a tangible connection to one of the game's most beloved expansions.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Tuktuk Grunts
Game
Magic: The Gathering
TCG Attributes
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Common
Mike Bierek
Card Stock
English
{4}{R}
Creature — Goblin Warrior Ally
2 / 2
R
Card Text
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Haste Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Goblins are more aggressive with a crowd to cheer them on.






