Weepinbell from the 2021 Battle Styles set, card number 2. A Grass-type Stage 1 Pokémon with the Dangerous Mucus ability.
2021 • Pokémon • Battle Styles
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.34As of 10/6/2026 | Guide Estimate | |||
$0.16As of 10/6/2026 | Completed Sales | |||
$10.70As of 10/6/2026 | Guide Estimate | |||
$12.00As of 10/6/2026 | Guide Estimate | |||
$41.00As of 10/6/2026 | Guide Estimate | |||
$19.00As of 10/6/2026 | Guide Estimate | |||
$31.19As of 10/6/2026 | Guide Estimate | |||
$19.00As of 10/6/2026 | Guide Estimate | |||
Raw / Ungraded
PriceCharting Price Guide · Guide Estimate evidence · captured Oct 7, 2026
History is building. At least two days of matching observations are needed to show a trend.
Each point is the last stored observation that day for this printing, condition, grader, autograph status and source. Gaps mean no observation; guide estimates and asking prices are not completed sales.The Weepinbell card from the 2021 Battle Styles set, numbered 2, offers collectors a classic entry into the Pokémon Trading Card Game's diverse roster. As a Stage 1 Grass-type Pokémon, this card evolves from Bellsprout and brings a distinct strategic flavor to any collection. With 80 HP, it provides a solid foundation for players who appreciate the tactical depth of the game's mechanics. The card's design highlights Weepinbell's unique abilities, particularly Dangerous Mucus. This ability allows players to make the opponent's Active Pokémon both Burned and Poisoned when Weepinbell is played from the hand to evolve another Pokémon. This dual-status effect adds a layer of complexity to deck building, appealing to hobbyists who enjoy strategic gameplay alongside collecting. The Vine Whip attack, dealing 40 damage, offers a straightforward offensive option, rounding out the card's utility in the game. Weepinbell, as card number 2 in the set, represents an early and significant piece of this collection. Collectors often seek out cards like this to complete their Battle Styles sets or to build themed collections around specific Pokémon types or generations. The card's Uncommon rarity makes it accessible while still being a sought-after item for dedicated enthusiasts. For investors and hobbyists alike, Weepinbell from Battle Styles represents a tangible piece of Pokémon's rich history. The set's release in 2021 marked a significant moment for the TCG, introducing new mechanics and expanding the universe's lore. Owning this card connects collectors to that era, providing a link to the broader community of Pokémon fans. Whether used in gameplay or displayed as part of a curated collection, Weepinbell #2 stands as a testament to the enduring appeal of the Pokémon Trading Card Game.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Weepinbell
Game
Pokémon
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Shibuzoh.
Card Stock
English
80
Grass
Stage 1
Bellsprout
Victreebel
Fire ×2
2
70
E
Abilities, attacks, oracle text, and flavor text printed on the card.
Ability: Dangerous Mucus
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may make your opponent's Active Pokémon Burned and Poisoned.
Attack: Vine Whip (40)
It spits out Poison Powder to immobilize the enemy and then finishes it with a spray of Acid.
FAQ
Dangerous Mucus is an ability that activates when Weepinbell is played from your hand to evolve another Pokémon. It allows you to make your opponent's Active Pokémon both Burned and Poisoned, providing a significant strategic advantage.
Weepinbell is a Stage 1 Pokémon that evolves from Bellsprout. It does not evolve into any further forms within the TCG, making it a terminal stage in its evolutionary line for gameplay purposes.
The Vine Whip attack deals 40 damage. It requires two Grass Energy and one Colorless Energy to activate, making it a cost-effective offensive move for controlling the board.
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