The 2011 Call of Legends Houndour #59 is a Basic Darkness-type Pokémon card featuring the Darkness Jump attack, designed by Kagemaru Himeno.
2011 • Pokémon • Call of Legends
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$1.56 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 17, 2026
Released in 2011 as part of the Call of Legends expansion, the Pokémon Houndour #59 card represents a foundational piece of the Trading Card Game's diverse roster. As a Basic Pokémon in the Darkness type, this card serves as an accessible entry point for builders focusing on darker elemental strategies. The gameplay mechanics center on the Darkness Jump attack, which offers a risk-versus-reward dynamic typical of the era. Players must flip a coin to potentially deal 20 damage total, requiring strategic energy management against opponents. With a modest 50 HP and a retreat cost of just one colorless energy, Houndour is designed for flexibility and quick positioning on the battlefield rather than enduring prolonged engagements. This balance makes it a recognizable staple for fans of the early 2010s game design philosophy. Art by Kagemaru Himeno brings a distinct visual style to the Call of Legends set, helping this common card stand out to enthusiasts who appreciate the artist's contributions to the franchise. Collectors often seek this card number to complete full set runs, valuing the historical context of the expansion. Whether you are a longtime fan of the Pokémon TCG or new to collecting, Houndour #59 offers a tangible connection to the series' rich history and strategic depth.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Houndour
Game
Pokémon
Rarity, print treatment, and game-specific stats for this card.
Common
Kagemaru Himeno
Card Stock
English
50
Darkness
Basic
Houndoom
Fighting ×2
Psychic -20
1
228
Abilities, attacks, oracle text, and flavor text printed on the card.
Attack: Jump On (10+)
Flip a coin. If heads, this attack does 10 damage plus 10 more damage.
To corner prey, they check each other's location using barks that only they can understand.
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